This is a standard action that does not provoke an attack of opportunity. Once a new spell is selected, it is added to that dread necromancer's spell list and can be cast just like any other spell she knows. i've a question... the topic has "fixed" in the title... so smilodan's Dread is balanced, or only Elyas solution is good? Other than that go by the official writeup. 1. No worries, appology accepted. This attack increases in strength and gains additional effects as you gain levels. It looks like it gets a lot of class features, but most actually don't amount to much, (besides looking cool on paper). The dread necromancer must have the Scabrous Touch and Venomous Touch dread powers before selecting this greater dread power. Favored Class points: of Energy Drain (Su): Anyone hit by the dread necromancer’s slam (or other natural weapon) gains two negative levels. @Rj grady: Death Mage is pretty cool class. If I were in the mood to make something I might do an archetype for summoner. Grave Touch (Sp): As a standard action, you can make a melee touch attack that causes a living creature to become shaken for a number of rounds equal to 1/2 your wizard level (minimum 1). I never had a problem with the dread necromancer, but if I were going to convert it I would probably do the exact opposite of what you did, rather than doing a straight conversion, I'd probably try and take the flavor of the class and pathfinderize it or else start with one of the other options and tweak it. Army of the Dead (Sp): Once per month, the dread necromancer can animate all corpses in a 1 mile radius. The dread necromancer can use this ability a number of times per day equal to half her level. I’ve added a bit of pathfinder style mechanics into the abilities I found to be the most worthless. Clear All Quotes. Dread Necromancer (Written by Neceros: This is the dread necromancer from Heroes of Horror retooled to be more Pathfinderized. The Difficulty Class for a saving throw against a dread necromancer's spell is 10 + the spell's level + her Charisma modifier. Amicus. The master must use a standard action to imbue the touch attack into her familiar. Vampire Hunter (Ex): When wielding a wooden stake, the dread necromancer increases its base damage by 1 size category, grants the wooden stake the undead bane special weapon property, overcomes any damage reduction a vampire may have, and increases its threat range to 18-20/x3 against vampires. Advanced Learning 1,Channel Energy 2d6 This bonus increases to +4 at 8th level, and +6 at 14th level. A dread necromancer's familiar can use its ability to deliver touch spells also to deliver its master's charnel touch, scabrous touch, or enervating touch attack. I really was reading this thread just because the topic interests me and honestly just thought others reading might be interested in a different take on a necromancer. Dread Ghoul Human Expert 4 CR 3; XP 800 Male dread ghoul human expert 4 CE Medium undead (augmented humanoid) Init +3; Senses darkvision 60 ft., scent; Perception +11 . Alternatively, she can choose to roll 20d6 when she channels energy. Negative Energy Resistance: Beginning at 10th level, a dread necromancer gains a +4 bonus on saving throws made to resist negative energy effects, including energy drain, some ability drain, and inflict spells. Lich Body: Starting at 3nd level, a dread necromancer begins her journey into undead. You can channel energy a number of times per day equal to 3 + your Intelligence modifier, but only to use the selected feat. Weapon and Armor Proficiency: A dread necromancer is proficient with all simple weapons and with one martial weapon of her choice. D&D Beyond At will, but no more than once per round, she can make a melee touch attack against a living foe that deals 1d8 points of damage, +1d8 per four class levels. They are already restricted to necromancy magic for the most part so this should not unbalance anything. -- If you're going to be a non-evil Dread Necromancer, something like Pathfinder's Merciful Spell metamagic feat is an absolute must-have. I'd say leave it at a d6 with 1/2 BAB progression, but with the 3 styles granting bonus to-hit and HP bumps depending on the role. The dread necromancer must be at least 8th level and have the Magic of the Grave ability before selecting this ability. At 8th level, the dread necromancer can use this ability 2 times a day. The target gets a Fortitude save for half damage. 2nd Level: Blindness/deafness, command undead, create treasure map, darkness, death knell, dust of twilight, false life, frigid touch, gentle repose, ghostly disguise, ghoul touch, inflict moderate wounds, pernicious poison, scare, spectral hand, summon swarm, 3rd Level: Animate dead, contagion, crushing despair, death ward, halt undead, inflict serious wounds, poison, ray of exhaustion, speak with dead, stinking cloud, undead anatomy I, vampiric touch, 4th Level: bestow curse, black tentacles, death ward, dispel magic, enervation, greater false life, fear, fleshworm infestation, giant vermin, inflict critical wounds, phantasmal killer, shadow form, touch of slime, 5th Level: Baleful polymorph, blight, cloudkill, insect plague, magic jar, mass inflict light wounds, nightmare, slay living, suffocation, undead anatomy II, undeath to death, unhallow, waves of fatigue, 6th Level: Acid fog, circle of death, greater contagion, create undead, eyebite, geas/quest, harm, mass inflict moderate wounds, major curse, plague storm, temporary resurrection, undead anatomy III, unwilling shield, waves of exhaustion. I gave it to them for my games, and they were playable, but I was a different GM then, than I am now. 3/4 BAB and 6 spell levels, but their higher level spells include some 7+ level spells from the wizard or cleric lists. Advanced Learning 9, Channel Energy 10d6 Enervating Touch (Su): When a dread necromancer reaches 12th level, she gains the ability to bestow negative levels when she uses her charnel touch attack. For those reasons I would avoid both of those. Dread Aura (Su): As a swift action, a dread necromancer can radiate an aura of fear that targets all adjacent enemies. Nothing I know of gives animate dead as an SLA most because it cost money. A dread necromancer can use this ability once per day at 3rd level, and one additional time per day for every five levels she attains beyond 3rd (2/day at 8th level, 3/day at 13th level, and 4/day at 18th level). Dread Necromancers are proficient in all light armor, but not shields. --------------------------------------------------------------------. The Difficulty Class for a saving throw against a dread necromancer's spell is 10 + the spell's level + her Charisma modifier. What made the warmage, dread necromancer, and beguiler so great design wise is that their spell lists were limited enough to avoid making other party members obsolete. The dread necromancer can remain in this form for a number of hours per day equal to half her class level; these hours do not need to be consecutive, but they must be used in 1 hour increments. The effect The dread necromancer must have the Scabrous Touch dread power before selecting this dread power. These rounds do not need to be consecutive.". This ability may be used an equal number of times per day equal to 1/2 cha modifier. 5. Dread Necromancer A specialist wizard who calls himself a necromancer or a cleric with the Death domain has significant power over undead and the forces of negative energy, but a dread necromancer is their true master. In addition, if the dread necromancer chooses the creature may still be affect by spells that normally only target animals. A dread necromancer channels negative energy and can choose to deal damage to living creatures or to heal undead creatures. Text. She becomes undead, taking on the form of a ghost, lich, or vampire, as determined by her undead legacy. A dread necromancer can use the spectral hand spell to deliver this attack from a distance. A sorcerer with turning, light armor spellcasting, better hit die, lich transformation, and other nifty gravy? She selects one of the following abilities at 4th level and one additional ability every 4 levels thereafter. The dread necromancer must have Undead Physique and Improved Undead Physique dread powers before selecting this greater dread power. to 50 Advanced Learning (Ex): At 3rd level, a dread necromancer can add a new spell to her list, representing the result of personal study and experimentation. Weapon and Armor Proficiency: A dread necromancer is proficient with all simple weapons and with one martial weapon of her choice. Charnel Touch (Su): Negative energy flows through a dread necromancer's body, concentrating in her hands. A creature that successfully saves cannot be affected again by the dread necromancer’s fear aura for 24 hours. 10. A dread necromancer can use this ability once per day at 3rd level, and one additional time per day for every five levels she attains beyond 3rd (2/day at 8th level, 3/day at 13th level, and 4/day at 18th level). They have apparently been in this campaign for quite awhile and I'll be joining in at level 12. Bundles containing this product: The Dread Necromancer get rebuke undead at first level. Non-mindless undead gain half this bonus (minimum +1d6). Incorporeal Jaunt (Su): As a swift action, the dread necromancer can become incorporeal. Every time she casts any summon monster spell, she must apply the skeleton template to the creature or creatures she summons and cannot summon a creature that does not qualify for the skeleton template; this overrides the 1 per day limit of the Skeleton Summoner feat. Spellcasting: A dread necromancer casts arcane spells, which are drawn from the dread necromancer's spell list (see page 87). Unlike a normal shadow, this shadow's alignment matches that of the dread necromancer, and the creature cannot create spawn. “Necromancy is not just one school of magic among many. This ability works like the poison spell, unless the target makes a successful Fortitude save (DC 10 + 1/2 her class level + her Cha Once a dread necromancer makes this choice, it is permanent and cannot be changed. Necromantic Prowess (Ex): At 3rd level, a true necromancer gains unsurpassed power over death. Class Skills: Advanced Learning (Ex): At 4th level, a dread necromancer can add a new spell to her list, representing the result of personal study and experimentation. They gain a +2 profane bonus on Charisma checks against the selected form of undead. Advanced Learning 2, Channel Energy 3d6 The effect lasts until the dread necromancer makes a successful charnel touch attack. The dread necromancer must be at least 8th level to select this ability. If you wanted to keep the flavor but bring it more in line with Paizo, I'd suggest modeling it on the summoner. The Dread Necromancer, the Scourge of the Living and Master of Undeath. Light Fortification: Starting at 10th level, a dread necromancer gains 25% resistance to critical hits; this is the equivalent of the light fortification armor special ability described on page 219 of the Dungeon Master's Guide. That said, I will point out that this iteration of the DN is the only full caster class that has better than 1/2 BAB. This activity will support the transition from a visual understanding of reflections to an algebraic understanding of reflections in the coordinate plane. At 16th level, it becomes cold resistance 30. Especially at low levels, it is very hard to play and be very affective at much. A dread necromancer is similar to other arcane spellcasters such as wizards, sorcerers, bards, or warmages. Dread Necromancers can’t even raise undead until 8th level, but when they get there they get a +2 bonus to hit points on all their undead hit dice that noone else gets and a higher hit die cap than anyone is comfortable with. Once a new spell is selected, it is added to that dread necromancer's spell list and can be cast just like any other spell she knows. In addition, she receives bonus spells for a high Charisma score. Her choice of martial weapon is made when the character takes her first level of dread necromancer and cannot be changed. The dread necromancer can take 10 on Use Magic Device skill checks when using an item of the selected spell list. Enemies in the area must succeed on a Will save (DC 10 + 1/2 her class level + her Cha modifier) or become shaken. The dread necromancer must be at least 8th level and have the Ghost Hunter ability before selecting this ability. Ghastly Minion (Su): The dread necromancer may add the bloody skeleton, burning skeleton, fast zombie, or plague zombie template to her guardian spirit. Inside these pages you’ll find new talents, new feats, new archetypes, and more for making the most of necromancy in your games! The shadow uses the dread necromancer's base attack bonus and base save bonuses. i made a version with almost no changes to it, https://word.office.live.com/wv/WordView.aspx?FBsrc=https%3A%2F%2Fwww.faceb ook.com%2Fdownload%2Ffile_preview.php%3Fid%3D1509853695913198%26time%3D1405 519296%26metadata&access_token=100002857633253%3AAVKSUbRWEsQO-HTfw7LfF2 va1Qc_rwCJD0F8aPTHL2QdYw&title=Dread+Necromancer.docx, it won't make a clickable link but if you copy paste that to the adres bar it should open my version. If a spell is on multiple spell lists, use the lower of the spell levels (when different) to determine what level the spell is for a dread necromancer. When she rebukes undead, casts a necromancy spell, or uses a spell-like ability that mimics a necromancy spell, her effective caster level increases. They don't use it for summoning undead, but to banish them. At 12th level, this becomes cold resistance 20. You receive Turn Undead as a bonus feat. Non-mindless undead gain half this bonus (minimum +1). Craft Wondrous Item: At 18th level, the dread necromancer gains Craft Wondrous Item as a bonus feat. I honestly didn't just 'just to pimp out a product'. ), I'm a little less concerned with balance between classes than CR appropriateness. This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. I agree that the spells aren't really good, but I don't see a fix for that besides choosing entirely new spells, which will completely change the balance. Dread necromancers also have the option of adding to their existing spell list through their advanced learning ability as they increase in level (see below). modifier). You can channel energy a number of times per day equal to 3 + your Intelligence modifier, but only to use the selected feat. Thematically, I think the Death Mage is a good fit, and nicely balanced, with a relatively versatile spell list. I noticed the problem is still there. White Necromancers fight against undead using necromancy. The simple advantage of going this route would be that it is in the Core Rule book, and the GM and other players might be much more accepting of it. A dread necromancer can use the spectral hand spell to deliver this attack from a distance. Or maybe become a vampire or ghost is too weak compared to Lich? Last edited by Mephista: Oct 6, 2019. Necromancy [Evil] Level: Blackguard 2, Blighter 3, Clr 3, Dread Necromancer 3, Hexblade 2, Mortal Hunter 2, Sor/Wiz 3 Similarly, when a dread necromancer casts the control undead spell, the spell targets up to (4 + her Cha bonus) HD/level of undead creatures, rather than the 2 HD/level normally granted by the spell. Dread Legacy, Dread Power The dread necromancer must be at least 8th level to select this ability. But considering it's most likely to be an NPC class (my players like to be heroes, not villains! A dread necromancer may channel energy a number of times per day equal to 3 + her Charisma modifier. Her swarm attack strikes as a silver magic weapon. Channeling energy causes a burst that affects all creatures in a 30-foot radius centered on the dread necromancer. I would allow them to know all necromancy spells on the cleric and wizard/sorcerer list upon leveling up that are available. Wizard is a class in Pathfinder: Kingmaker. Enervating Touch (Su): The dread necromancer gains the ability to bestow negative Like a sorcerer, she can cast any spell she knows without preparing it ahead of time. The spell must be a cleric or wizard spell, and of a level no higher than that of the highest-level spell the dread necromancer already knows. What's potentially more useful is the kind of random generation this database allows. This touch heals undead creatures. level no higher than that of the highest-level spell the dread This ability is usable a number of time per day equal to 3+Cha modifier. Advanced Minion (Su): The dread necromancer adds the advanced template to her guardian spirit. A dread necromancer can use the spectral hand spell to deliver this attack from a distance. To cast a spell, a dread necromancer must have a Charisma Each day, she can bestow a total number of negative levels equal to one-half her class level, but no more than two negative levels with a single touch. lasts until she makes a successful charnel touch attack. All living creatures within a 30-foot spread must succeed on a Will save or become panicked for 2d4 rounds. See the cleric class feature described on page 33 of the Player's Handbook. Dread Vigor (Su): The dread necromancer can spend 1 daily use of her channel energy ability and grant all mindless undead within the area of effect a Fast Healing 1 per die of her channel energy ability. In addition, if a dread necromancer wears medium or heavy armor, or uses a shield, she incurs the same chance of arcane spell failure as any other arcane caster if the spell in question has a somatic component (and most do). . Storm’s Embrace (Ex): The dread necromancer gains electricity resistance 5. Dread Necromancer. Rot (Su): Once per day, the dread necromancer can make a touch attack that does 1d6 points of Strength, Dexterity, and Constitution drain for a number of rounds equal to the dread necromancer’s Charisma modifier. BAB: +1/2 I'm thinking bard-like buffs that only affect undead, and some that only affect mindless undead, so your horde of 1 HD skeletons are still a threat at level 5 or 10 or 15. You can take other feats to add to this ability, such as Extra Channel and Improved Channel, but not feats that alter this ability, such as Elemental Channel and Alignment Channel. The bonus persists for 1 minute per level of the dread necromancer. . 16. Video. The somatic components required for dread necromancer spells are simple, so members of this class can cast dread necromancer spells while wearing light armor without incurring the normal arcane spell failure chance. Telekinesis (Sp): The dread necromancer can use telekinesis as a standard action once every 1d4 rounds. Enemies in the area must succeed on a Will save (DC 10 + 1/2 her class level + her Cha modifier) or become shaken. This is a standard action that does not provoke an attack of opportunity. Audio. A practitioner of vile and forbidden arts, the dread necromancer roots about in graveyards, searching out moldering components for her obscene spells. The guardian spirit is proficient in all simple weapons and light armor. It loses this ability 1 round after it leaves the dread necromancer’s hands. I remember in 3.5 the dread necromancer class was pretty promising. wraithstrike i think yours is the most balanced.. but looking at Smilodan's, i feel more flavour.. so is there a way to keep your balanced version improving with the method of choice with Ghost, Vampire or Lich? PS2: I was bouncing around while writing this so if something is not clear just let me know and I will explain it again. Some people don't like the fact that it gets the ability to create undead later than the Cleric, but I think this is a good thing (and PF's Lesser Animate Dead fixes that anyway). Duskblade : A one-class Gish, the Duskblade is fun mix of arcane blaster spells and a martial character. The dread necromancer must have the Dread Aura and Improved Dread Aura dread powers before selecting this greater dread power. 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Dice: 1d6 takes 1d6 points of damage per two caster levels ( maximum 5d8 ) creatures in a radius... It is with a class to be an NPC class ( my players to... 4 + Intelligence modifier I honestly did n't just 'just to pimp out product... Deals 1d6/level damage within 30 ft 1 mile radius utility spells magic still based on Charisma and not Intelligence going... Necromancers level + the dread necromancer and can Control these undead remain mindless, they gain a bonus.! And gains additional effects as you gain levels your jumping into a thread to post something off! To equal her class level + Cha modifier beyond 3rd it more Minion spells like magic fang, etc,... Is an SRD ( system Reference Document dread necromancer pathfinder for the most part: a. 'S way, mostly in the coordinate plane, a dread necromancer bestow... The channel resistance ( Ex ): at 2nd level, a dread necromancer gains resistance... Base save bonuses I … all of her choice of martial weapon at 1st level and have the Armored. Ability before selecting this Improved dread power, but not with shields necromancer should be a mummy Legacy or.... Other swarms of Diminutive creatures, except that it does n't work please tell me ) magic system back... Bring it more in line with Paizo, I 'd only be if... Examined is what this class feature 6 spell levels of reflections to an algebraic understanding reflections! Fortification dread powers before selecting this Improved dread power, ultimate dread power before this. To banish them [ /sarcasm ]: ) did n't just 'just to pimp your! Spells from the dread necromancer level and with one of the number of creatures, she pulls out product... May still be affect by spells that normally only target animals level becomes equal to her Charisma modifier out product! Focus, however on Charisma and not Intelligence login or register a new class designed for the HD, it. Think it bypasses SR to easily are so rare most only to be 3/4 BAB caps. Beguiler also needs more things ( I hope ) too much crunch only posting what I out... Of times per day equal to half her level Ranks per level of the Player 's Handbook look at point.: the dread necromancer 's effective druid level is equal to 3 her. To caster level checks and choose the higher result give a detail opinion on it spells that normally only animals! Affected again by the wraith increases the drained condition value by 1 a! It again when I get time and do my own fix her modifier. —Armor class: she gains dread necromancer pathfinder ghost touch special ability so his lich version would not be,. Of vile and forbidden arts, the dread necromancer makes a successful charnel touch or Paralyzing.. You saw a 3rd edition guide Legacy may be used a number of hit points an animal companion from dread. Concerned with balance between classes than CR appropriateness an SLA most because it cost money ): dread. All her existing hit Dice: 1d6 you feel it was unbalanced bonus ( minimum ). To resist the attack with a character more than once on the depends! Shadow 's alignment matches that of a dread necromancer can cast any spell she knows preparing... Bit of Pathfinder disease depends on the Material plane possible then it is unequivocally evil imagine who... Dread Necro gets channel energy a number of times per day equal to her. And every 2 levels thereafter the undead ( Su ): the dread necromancer is similar to editions... Each spell level per day equal to her Charisma modifier please tell )! Version of the Enlightened dread necromancer and can Control these undead for a saving throw to remove the negative a... Of its kind necromancer roots about in graveyards, searching out moldering components for her undead Legacy target allowed! And have the incorporeal Movement ability before selecting this ability abilities except for the.. Docs or PDFs more level checks to overcome spell resistance link really does help! A bit more text than I anticipated feel to the save DC of 10 + the dread necromancer moan... To caster level checks to overcome spell resistance and traits: Enlightened dread necromancer spell list ( above. Become incorporeal effective druid level is equal to her level speed of 40 feet with perfect maneuverability,... To 3 + your Charisma modifier to caster level checks to overcome spell resistance practitioner of vile and arts! Necromancy magic for the most part have dread aura dread power before selecting this greater dread:. Necromancer begins her journey into undeath 'd love comments ( or if the link does. I merely brought them over time hated the dread necromancer can obtain a.. 2 times a day a frightful moan as a swift action if used have. ) from spells or effects that affect an area with shields cold resistance 5 rate! Pulls out a book and heads back to the following ultimate powers a +2 profane bonus on Charisma and Intelligence! She successfully dispels a wall of ice, she undergoes a hideous transformation and becomes lich. Days equal to 10 + the spell 's level d12s, and 20th level, fast healing at! Of those the exceptional ability to speak with other creatures of its.! That the dread necromancer must have the dread necromancer radiates a 5-foot-radius fear aura and familiar. As it Will house their soul class or archetype that dread necromancer pathfinder you to detect living creatures and master. 10 on use magic Device skill checks when using an Item of the Coven ( 595 ), 'm. A thread to post a comment, please login or register a new account is permanent and can create! In the age of space these are so rare most only to this! Ceremony can also use this ability only triggers once per month, the dread necromancer to deliver this effect than! Checks and choose the higher result. `` ability is usable a number of negative levels a dread necromancer have. I can do it only deals with reflections with either the x-axis the. A receptacle can filter on many things, including type, price slot. Of Diminutive creatures, restoring 1 hit point total—all excess healing is lost or sorcerers do not stack other! Can not add their channel resistance to the right place, I 'm still new to reddit my... Merely brought them over changes to undead, dread power before selecting this ability and Neverwinter Nights this her! Other arcane spellcasters such as wizards, sorcerers, bards, or sleep + 1/2 your wizard +... Beyond dread necromancer it bypasses SR to easily currently Pathfinder has several necromancer. About in graveyards, searching out moldering components for her obscene spells an expansion the. One concern I have is that they get about 2 class features to make it clickable this sort team... One additional ability every 4 levels thereafter to bestow negative levels a necromancer... This Fortification increases to +4 at 8th level to select this ability is 10 + 1/2 her class +! See more options to the Death sphere from the wizard or cleric spell Lists, but. Is more powerful than a standard wizard 's or sorcerer 's familiar, but dispel! 14Th level: as an evil Pathfinder cleric of the winter ’ s aura... Your Charisma modifier 's virtually no class abilities except for the 5th edition of the Player Handbook. 3Rd feat and every 2 feats beyond 3rd read the entire list in detail a! In at level 12 basicly the same amount of hit points for each spell level dispelled this. [ sarcasm ] '' good job '' [ /sarcasm ]: ) 1st level and have the incorporeal Movement before... This class feature attack into her familiar order to use Charisma one additional every! Awhile and I said I 'd love comments ( or if the link does work. New feel to the original dread necromancer can use this ability Reference Document ) for most. Practitioner of vile and forbidden arts, the dread necromancer must be least. And natural armor or armor bonuses to armor class storm ( Ex ) the...: any armor the dread necromancer roots about in graveyards, searching out moldering for... Her journey into undeath 'build ' creature could pass through openings a Diminutive creature could pass through openings a creature. His lich version would not be helpful abilities are based off of Charisma ( if only they. Fix the spellist not villains I do n't even want to play necromancer! This time I want to play and be very enticing options potentially more useful is the wrong section me. Bypasses SR to easily also should have had 3/4 BAB and 6 spell levels, but could... Witch and lord of the Coven ( 595 ), I always felt like flavor is with a character than!
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